Pull the handle and operate it and it appears to be a coal machine.With no coal being dispensed. The lever accomplishes nothing and the gate is locked and impassable.Īcross from where you got off the train is a machine of some sort. In the middle of the introduction he is interrupted by a public address system welcome to the city of Romansbourg.ĭown the platform to the rear of the train is a lever and a gate. He is Retired Colonel Emeliov Goupatchiev, Guardian of the Imperial Marches and General Store Manager. Upon leaving the train she meets a man with a peg leg and a cane. Oscar tells her they are in the town of Romansbourg. One step and her cell phone rings and she finds Oscar is now able to talk to her from his cell phone, which Hans has made for him. When the conversation ends the scene changes as she is ready to leave the train. She doesn’t seem to believe it really exists but he tells her of the grass that grows through the snow and of the Mammoths eating this year round. Then we find Kate on the train, talking to Hans about his dream of finding Syberia. The scene is of the train rolling along amid the falling snow. Marson talking, in the background, to someone about getting her back and his being told she’s not coming back. It can often save you a lot of unnecessary repetition. SAVE OFTEN: If you suspect you’re going to be roaming lost for awhile or about to begin a puzzle just save. If this doesn’t work it is possible you need to look up someone for more conversation. IMPORTANT: If you can’t think of what to do next or where to go then try continuing past the boundaries of the scene. These glowing circles also have pointer indicators on them showing which direction they will lead so that you will not mistake them all as one.Īlso, some scenes will not have a glowing circle but you can continue past the boundaries of the screen into new scenes by clicking at the edge of the screen. There may be two or more glowing circle cursors in any given scene. NAVIGATION: As usual, the glowing circle cursor indicates travel to another scene. When the conversation starts repeating, of course, it’s time to move on. Sometimes you can start new, though short, conversations three or four times. Also click on the characters for the possibility of more conversation even when all possibilities seem exhausted. If you haven't played the original Syberia, you should first use the "Syberia Recap" button on the main menu.It will at least give you a clue what happened in the previous game.ĬONVERSATIONS: Use all conversation possibilities, even when they appear after you think you’ve exhausted that line of the conversation.
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